![]() On Mac OS, Mercury GPU Acceleration can use OpenCL or Metal. When set to Mercury GPU Acceleration, the GPU is used to render these effects. When set to Mercury Software Only, the CPU is used to render these effects. GPU effect rendering is controlled via a new option in the Project Settings dialog, Video Rendering and Effects. In the Effects & Presets panel, these effects show an icon next to their name indicating that they can render using the GPU. This improves rendering performance for these effects by 2x-4x over rendering using only the CPU (depending on the frame being rendered and the speed of your GPU).Įffects that can render using the GPU are: Effect rendering on the GPUĪfter Effects CC 2015 (13.8) can now accelerate rendering of certain effects using your computer’s GPU. If you’d like to submit feature requests or bug reports, you can do so here. Questions left in comments on a blog post are much harder to work with the blog comment system just isn’t set up for conversations. ![]() Please, if you want to ask questions about these new and changed features, come on over to the After Effects user-to-user forum. In this article, we’re sharing more detail about how GPU-accelerated effects work, as well as other improvements made to effects. After Effects CC 2015.3 In-Depth: GPU-Accelerated EffectsĮarlier this summer, we released After Effects CC 2015.3 (13.8), which features a variety of performance and workflow enhancements.
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